v0.6 Player progress
Foundjutsu » Devlog
Progress
- Beating Ice Ninja will unlock them as a playable character
- Progress will persist after game closing
- Easier than I thought to implement, Godot has
File.store_var
which let’s you cram anything into a file
- Easier than I thought to implement, Godot has
- Options will also persist
- The player name is also now an option
- I’m storing run times and results now for future use
New spells
- Homing Fire: Fireball + Explosion
- Homes in on a target
Other changes
- When there’s 3 notifications already on screen new ones will make old ones fade out
- I tried releasing a HTML5 build but the AOE attack particles don’t appear - need to be converted to
Files
foundjutsu-v0.6-53c5ede.x86_64 34 MB
Version v0.6-53c5ede-dirty Sep 20, 2021
foundjutsu-v0.6-53c5ede.exe 33 MB
Version v0.6-53c5ede-dirty Sep 20, 2021
foundjutsu-v0.6-53c5ede.zip 25 MB
Version v0.6-53c5ede-dirty Sep 20, 2021
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Foundjutsu
Spell combination rogue-lite
More posts
- v0.13 New ArtDec 14, 2021
- v0.12 Wind ShardsNov 11, 2021
- v0.11 Room progressionOct 25, 2021
- v0.10 Summoning shrineOct 17, 2021
- v0.9 StormOct 09, 2021
- v0.8 BushesSep 30, 2021
- v0.5 Boss fight and game endingSep 11, 2021
- v0.4Aug 16, 2021
- v0.3Aug 13, 2021
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