v0.11 Room progression
Foundjutsu » Devlog
Room progression
- The rooms are all closed when the game starts
- The rooms open when all the enemies are defeated
- When the map is generated the spawners tell the room how many enemies to wait for
- The wall tilesets for all the rooms merge together on game start
- Had problems at first because I forgot to use
world_to_map()
- Had problems at first because I forgot to use
- Worked in multiplayer first go
Other changes
- Jutsu modification drop rates changes based on tier of drop and whether a boss/strong enemy dropped it
- I added multiple mods as a drop option finally
Files
foundjutsu-v0.11-f2390ba.x86_64 34 MB
Version v0.11-f2390ba4 Oct 24, 2021
foundjutsu-v0.11-f2390ba.exe 33 MB
Version v0.11-f2390ba4 Oct 24, 2021
foundjutsu-v0.11-f2390ba.zip 25 MB
Version v0.11-f2390ba4 Oct 24, 2021
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Foundjutsu
Spell combination rogue-lite
More posts
- v0.13 New ArtDec 14, 2021
- v0.12 Wind ShardsNov 11, 2021
- v0.10 Summoning shrineOct 17, 2021
- v0.9 StormOct 09, 2021
- v0.8 BushesSep 30, 2021
- v0.6 Player progressSep 20, 2021
- v0.5 Boss fight and game endingSep 11, 2021
- v0.4Aug 16, 2021
- v0.3Aug 13, 2021
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